![]() ![]() They'll use roadblocks and barricades, but you don't have to worry about spike-strips or helicopters yet. The cops on this track employ the same tactics they did in Event Two. When you accomplish this, Hot Pursuit Events 6, 7 and 8 will be unlocked for you to drive on. You'll have 7:00:00 to get all the way around the Tropical Circuit course in your Mercedes CL55 AMG. : Mercedes CL55 AMG Delivery Track: Tropical Circuit Type: Single Race Laps: Point-to-Point Prize: Unlock Hot Pursuit Events 6, 7 and 8. Otherwise, when you deliver the car in the allotted time (it's perfectly reasonable to be a minute or more under the time, this isn't exactly a difficult track), you'll unlock Hot Pursuit Event 2 and 3, and the Lotus Elise for all challenge modes. If you need information on the Scenic Drive course, check out the drive-through for Championship Circuit Event Ten, which will have some info on it. Just don't get pulled over three times, or you'll be arrested. The cops here will chase you, but they'll be far from tenacious, so getting pulled over shouldn't be a concern, although if you are, no worries, it won't cut into your time too severely. The roads here are fairly packed, so weaving in and out of traffic on the straight-aways and turns will be part of life for you here until you pass this easy event. Your biggest enemy on this event will be traffic, especially that of the oncoming variety. : Lotus Elise Delivery Track: Scenic Drive Type: Single Race Laps: Point-to-Point Prize: Unlock Hot Pursuit Events 2 and 3, and the Lotus Elise in all challenge modes. ![]() I just don't always mention them because I am striving to not sound redundant.) Even if I don't mention cops in an event's drive-through, you'll be sure to find them, so keep that in mind. (Naturally, you'll meet up with cops in all thirty events here. The best way to destroy a cop car is to get him on your side, and ram him into on-coming traffic. You can attempt to ram cop cars into rocks, trees, barriers, bridges, and other cars. The cop cars can only take a little bit of punishment before they radio into headquarters that they are out of the chase (which you can hear). These are easy to avoid, but on a crowded road, it's a different story. When you do, the explosion wills end your car in the air, spinning you out of control. Most of all, they drop odd explosives (similar to death charges used out at sea) to the ground, in an attempt for you to run into them. These helicopters are fast and highly maneuverable. It's your only option, anyway.įinally, a helicopter will be sent out. If you do run over the spike-strips, let the cops catch you so that your car is repaired when they let you off. You won't be able to go over 25MPH, and the cops will stop you. And if you run over them, you are screwed. Set across a part of the road, they are easily avoided, but sometimes hard to spot. These are easily avoided as well, but as with the car roadblock, are hard to detect until it's too late (that's why you have to listen to the radio!) The explosives will slow you down big time, but shouldn't prove to be too much to handle. Secondly, a roadblock of explosives and cars will be employed. But just what do you need to know about them? It's fairly limited, but allow me to explain further. They'll chase you in a variety of cars and employ a variety of tactics in which to slow you down, ticket you, and arrest you. 1.The cops in Need For Speed: Hot Pursuit 2 are tenacious and wild. Near perfect play 60FPS in DSP HLE 4x native and 16x Anisotropicsīy setting the "Override CPU Clock" down to about 50%-60%, the game runs at 50fps with no apparent graphical or slowdown problems. This title has been tested on the environments listed below: However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. In 5.0-15515 or newer, this can be fixed with "Manual Texture Sampling" in the Graphics Settings -> Advanced menu.Ĭompatibility can be assumed to align with the indicated revisions. VP6 rendering also reacts poorly to the Force Texture Filtering enhancements (and Anisotropic Filtering on NVIDIA), causing further scrambling. The Software Render will display VP6 video correctly, but is typically too slow. Need for Speed: Hot Pursuit 2 uses the VP6 video codec, common in Electronic Arts' titles, causing its videos to have vertical line artifacts and other glitches on many graphics cards. Use Dolphin's "CPU Clock Override" in the Advanced configuration tab to lower the Gamecube's clock speed can force the game to slow down enough to be run properly. ![]() Dolphin, by default, emulates an "infinitely fast" GPU, causing the game to always run at 60 FPS, making it more demanding than most GameCube games. This game maxes out the GameCube GPU hardware by rendering as many frames as it can normally causing it to render between 20 - 30 FPS. ![]()
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